Sir Evagria the Just
Knight of Katur
Size/Type: Medium Humanoid (Elf)
Class: Ranger 6
Hit Dice: 6d10+6 (42 hp)
Initiative: 6 breastplate, 3)
Full Attack: 2 9/4 melee (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Favored Enemy (Orc +4, Goblin +2), Favored Terrain (Mountain)
Saves: Fort +6, Ref +7, Will +3
Abilities: Str 16, Dex 14, Con 12, Int 12, Wis 13, Cha 8
Skills: Acrobatics +7, Bluff -1, Climb +4, Diplomacy -1, Intimidate -1, Handle Animal +7, Knowledge (Geography) +10, Knowledge (Nature) +12, Perception +12, Sense Motive +1, Stealth +7, Survival +10.
Feats: Endurance, Improved Initiative, TWF, ITWF, Weapon Focus (Short Swords), Double Slice.
Location: Yevru Village
Alignment: Lawful Neutral
Languages: Common, Elven, Orc.
Evagria is a kingdom-renowned knight who joined King Vaeryn III’s army a few years before the Second Orc War. During this war, she proved that she was just as capable as her peers, if not more so. Following the war, she was recognized as one of the finest warriors in the kingdom, and was rewarded with knighthood and land in Plenor City. She was also provided with a position teaching new recruits in the army, but she soon tired of this, and now travels around Katur, searching for evil and crushing it before it can hurt innocents. She is an elf, and as such, she has proved to be popular amongst her own people, though she is well-liked by most people of other races as well. This is in spite of her possessing a stern and unyielding demeanor, and her readiness to slay any evildoer, no matter the circumstances.